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semicolon
Post subject: Re: New map cp_orange_pit
Posted: Thu Feb 04, 2010 10:47 am
Joined: Thu Mar 26, 2009 1:20 amPosts: 798
Why is there no bottomless death pit? I am disappointed.
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Elec0
Post subject: Re: New map cp_orange_pit
Posted: Thu Feb 04, 2010 4:53 pm
Joined: Mon Jan 26, 2009 9:34 amPosts: 555Location: Los Angeles
Because it doesn't fit with the map? I could make another map based around that, but that's not the point of this one.
Edit: Okay second version is up:
http://www.fpsbanana.com/maps/124977
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Last edited by Elec0 on Thu Feb 04, 2010 4:57 pm, edited 1 time in total.
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Moose
Post subject: Re: New map cp_orange_pit
Posted: Thu Feb 04, 2010 5:01 pm
Joined: Sun Jun 29, 2008 4:27 pmPosts: 1486
On the crit server!
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Elec0
Post subject: Re: New map cp_orange_pit
Posted: Thu Feb 04, 2010 5:13 pm
Joined: Mon Jan 26, 2009 9:34 amPosts: 555Location: Los Angeles
Thank you Moose.
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InsaneMosquito
Post subject: Re: New map cp_orange_pit
Posted: Fri Feb 05, 2010 7:00 pm
Legend
Joined: Mon Jan 05, 2009 5:10 pmPosts: 1365
pit_v2 causes issues. No one can join the server when this map is running.
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Elec0
Post subject: Re: New map cp_orange_pit
Posted: Fri Feb 05, 2010 11:48 pm
Joined: Mon Jan 26, 2009 9:34 amPosts: 555Location: Los Angeles
It gives the missing map error, which means that the map was not actually uploaded to the server. If it was, it was done so incorrectly. Not my fault.
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Demonoxx((X-J))
Post subject: Re: New map cp_orange_pit
Posted: Sat Feb 06, 2010 12:10 pm
RETIRED MEMBER
Joined: Sat Jan 30, 2010 9:16 pmPosts: 228Location: Chicago
You guys have alotta these problems.. Have Mosquito do it.
_________________ People sure are understanding me more and more every day...
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Elec0
Post subject: Re: New map cp_orange_pit
Posted: Fri Jun 18, 2010 12:27 pm
Joined: Mon Jan 26, 2009 9:34 amPosts: 555Location: Los Angeles
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Tinman19
Post subject: Re: New map cp_orange_pit
Posted: Fri Jun 18, 2010 11:57 pm
Joined: Sun Mar 14, 2010 12:20 amPosts: 36Location: Duluth, Minnesota
This looks like a sniper friendly map.
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mike_94
Post subject: Re: New map cp_orange_pit
Posted: Sat Jun 19, 2010 8:51 am
Joined: Tue Jul 21, 2009 11:06 pmPosts: 928Location: Somewhere, Overthere
Demonoxx((X-J)) wrote:
You guys have alotta these problems.. Have Mosquito do it.
dEMONOXX your back
_________________[img] "Maaaannnnnnn! What the FUCK?!?"-Mike_94
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Elec0
Post subject: Re: New map cp_orange_pit
Posted: Sat Jun 19, 2010 9:41 am
Joined: Mon Jan 26, 2009 9:34 amPosts: 555Location: Los Angeles
Tinman19 wrote:
This looks like a sniper friendly map.
Yeah, but there's places for the other classes too.
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Thoraxz
Post subject: Re: New map cp_orange_pit
Posted: Sat Jun 19, 2010 9:49 am
Joined: Tue Sep 02, 2008 7:23 pmPosts: 1619Location: Under your bed, Maryland
mike_94 wrote:
Demonoxx((X-J)) Posted: Sat Feb 06, 2010 10:10 am wrote:
You guys have alotta these problems.. Have Mosquito do it.
dEMONOXX your back
Moose wrote:
Are you retarded Mike?
_________________Thoraxz : 8 deaths, 13 car accidents, and somehow an oil tanker will flip over because of you.Rawrmander : I'd like to see any other crossing guard beat those stats. Looks to me like I have a 8:0 kdr.Only two things are infinite, the universe, and human stupidity, and I'm not too sure about the former ~ Albert Einstein.
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